48 Commits (fb535106cae403ec72b94b46f029b52f7cfe6a08)

Author SHA1 Message Date
Elijah Voigt 8d891e74d0 Break some components out into 2d/3d variants for import 10 months ago
Elijah Voigt ce4b19dd7d "do nothing" is done. we have rewind alive/dead/rewind states implemented 10 months ago
Elijah Voigt df069d0337 basic test suite for monologue parsing 11 months ago
Elijah Voigt dba46a99da Move trees debug code to separate module 11 months ago
Elijah Voigt c72ed47caa include build type in version string 11 months ago
Elijah Voigt 6433f7bb6a Very basic notification, need to close it when clicked 11 months ago
Elijah Voigt 5e246d21dc Spawning 10 trees at startup works 11 months ago
Elijah Voigt 4f1c634ed2 Add debug mode toggle & move some debug elements around 11 months ago
Elijah Voigt 2a1d7fe8c2 make trees debug menu look good enough 11 months ago
Elijah Voigt 145008a52d Make clippy happy 11 months ago
Elijah Voigt 35cc3d1f91 Almost there with basic UI -- just need to fix a text bug 11 months ago
Elijah Voigt d17f5e70d1 Handle assigning monologues
Unfortunatly we don't start the dialog properly any more
We also panic if no trees are avaliable...
11 months ago
Elijah Voigt e54503b1b0 Fix tooltip ish 11 months ago
Elijah Voigt dd73f923df Kinda fixed layout issues 11 months ago
Elijah Voigt a4dc81b4fb Almost there! Just need to figure out how to do word wrapping (again?) 11 months ago
Elijah Voigt e8f9cfbe88 Ok now it hides but preview is not working 11 months ago
Elijah Voigt ba51ba806d Partially implemented debug UI -- need to hide it now... 11 months ago
Elijah Voigt 1a0f8f0a3f Partially implemented debug UI -- need to hide it now... 11 months ago
Elijah Voigt ca3db16a48 Add common sense info to debug (fps, entity count) 11 months ago
Elijah Voigt c349ce08d0 Starting on ui example 11 months ago
Elijah Voigt 73c1196a81 Only click and drag trees in debug mode 11 months ago
Elijah Voigt 4854ba5937 Very simple click and dragging 11 months ago
Elijah Voigt 1c7dba07c0 Load all monologues in wasm build (hopefully) by loading each one by one 11 months ago
Elijah Voigt b1832b6349 Add work-in-progress monologue assets 11 months ago
Elijah Voigt 1d31902312 Organize Monologue into more specific types
Monologue contains a vec of MonologueGroups
MonologueGroup contains a vec of MonologueLines

This would make it easier (ish) to add @directives like I've spec'd out
We can add a Vec of Directive enums at each level.
11 months ago
Elijah Voigt a96e86ea9b Add name to base game, clean up for web release 11 months ago
Elijah Voigt 7b813b54f9 Add readme for trees game 11 months ago
Elijah Voigt 7d1dcc9de2 Add "script" tooltip for trees not just buttons 11 months ago
Elijah Voigt ff6609cb2f Used hash for coordinates like a smart person 11 months ago
Elijah Voigt 9171fee250 Refactor to insert required components OnAdd instead of inline 11 months ago
Elijah Voigt 1e9e16931f Consolidate imports 11 months ago
Elijah Voigt 4460944455 Only grey out the tree you spoke to, not all matching that monologue 11 months ago
Elijah Voigt 7c3e68dc02 Click button for tree 11 months ago
Elijah Voigt cb20b0d6a6 Made monologue previewer feel a lot nicer 11 months ago
Elijah Voigt d4eedab39c Add build metadata to engine in VERSION file + debug view 11 months ago
Elijah Voigt beffe54ebc Fix parsing problem in .mono files 11 months ago
Elijah Voigt e385a354ff Starting on dialog spawning debug thing. Still feels janky and doesnt do the thing its supposed to... yet 11 months ago
Elijah Voigt c37ee6da5e Right click to delete tree 11 months ago
Elijah Voigt 4b2c40ea85 Scale factor for smaller windows, move dialog box to top of screen 11 months ago
Elijah Voigt 46f35ec3ab trees get dull when they lose their dialog 11 months ago
Elijah Voigt a666beb511 Add tree dialog path for debugging 11 months ago
Elijah Voigt e637faad5b Refactor tooltip into hashmap 11 months ago
Elijah Voigt 0d0b814b56 hey the dialog system kinda works!
* .mono dialog files
* clicking trees loads the dialog in to the dialog box
* dialog box only visible when dialog is active/idle (not none i.e.,
  hidden)

Next up: Debug info about tree's dialogs and the active dialog
11 months ago
Elijah Voigt e7557c67f2 revert small windows cross compilation changes 11 months ago
Elijah Voigt f7dfb346ae Remove background color from dialog options 11 months ago
Elijah Voigt 6c12943cd4 Very basic dialog works now
Still has kinks but it's a start
11 months ago
Elijah Voigt f4ad2cd955 Add dialog scrolling, docstrings on systems 11 months ago
Elijah Voigt 04777a4e33 Starting on the most basic trees implementation
Also:
* Track files with git-lfs (png, xcf)
* Debugger tooltip for UI elements
* Make tooltip render above everything else
11 months ago