Elijah Voigt
e2554bd8f7
Add loading indicator and increase flappy bird ground square sizes
2 months ago
Elijah Voigt
8d891e74d0
Break some components out into 2d/3d variants for import
3 months ago
Elijah Voigt
9c4b4a79b9
Move to avian physics, stub out flappy bird (with rewind)
3 months ago
Elijah Voigt
df069d0337
basic test suite for monologue parsing
3 months ago
Elijah Voigt
cd9daa38c5
The example works! yipee!
3 months ago
Elijah Voigt
ca3db16a48
Add common sense info to debug (fps, entity count)
3 months ago
Elijah Voigt
c349ce08d0
Starting on ui example
3 months ago
Elijah Voigt
1c7dba07c0
Load all monologues in wasm build (hopefully) by loading each one by one
4 months ago
Elijah Voigt
d4eedab39c
Add build metadata to engine in VERSION file + debug view
4 months ago
Elijah Voigt
0d0b814b56
hey the dialog system kinda works!
...
* .mono dialog files
* clicking trees loads the dialog in to the dialog box
* dialog box only visible when dialog is active/idle (not none i.e.,
hidden)
Next up: Debug info about tree's dialogs and the active dialog
4 months ago
Elijah Voigt
2d5ab5ea31
Adding rapier for collision detection
4 months ago
Elijah Voigt
3a9fdf1c05
Fleshing out some resuable debugging systems and adding README docs
4 months ago