19 Commits (cc8fdac7c116847bb6c9c85c376fbd197f8b7714)

Author SHA1 Message Date
Elijah Voigt ce4b19dd7d "do nothing" is done. we have rewind alive/dead/rewind states implemented 10 months ago
Elijah Voigt 9c4b4a79b9 Move to avian physics, stub out flappy bird (with rewind) 11 months ago
Elijah Voigt c24dabde16 Made the debug UI look a little less awful 11 months ago
Elijah Voigt 35cc3d1f91 Almost there with basic UI -- just need to fix a text bug 11 months ago
Elijah Voigt a4dc81b4fb Almost there! Just need to figure out how to do word wrapping (again?) 11 months ago
Elijah Voigt 1a0f8f0a3f Partially implemented debug UI -- need to hide it now... 11 months ago
Elijah Voigt cd9daa38c5 The example works! yipee! 11 months ago
Elijah Voigt ca3db16a48 Add common sense info to debug (fps, entity count) 11 months ago
Elijah Voigt 9f307281f4 Ui example with nav open/close 11 months ago
Elijah Voigt c349ce08d0 Starting on ui example 11 months ago
Elijah Voigt a96e86ea9b Add name to base game, clean up for web release 11 months ago
Elijah Voigt 04777a4e33 Starting on the most basic trees implementation
Also:
* Track files with git-lfs (png, xcf)
* Debugger tooltip for UI elements
* Make tooltip render above everything else
11 months ago
Elijah Voigt c14f2484e6 Add loading state handler, very rough 11 months ago
Elijah Voigt bb7794e52a Starting humming bird binary, adding debugging tooltip 11 months ago
Elijah Voigt f12c5358a1 Basic area intersection done(?) 11 months ago
Elijah Voigt 2d5ab5ea31 Adding rapier for collision detection 11 months ago
Elijah Voigt 989e328718 cargo fmt 12 months ago
Elijah Voigt 93814e9841 Synced resource example 12 months ago
Elijah Voigt 3a9fdf1c05 Fleshing out some resuable debugging systems and adding README docs 12 months ago