37 Commits (c4394f9728c2840cec4df8054ed5ee5a73767cad)

Author SHA1 Message Date
Elijah Voigt 3edb3687cb Parallax3d with on-screen buttons 9 months ago
Elijah Voigt a17ae88a9f trying to use avian for the events 9 months ago
Elijah Voigt 88cd679fa7 Parallax 2d (sans wraparound) working 9 months ago
Elijah Voigt d1ad7c04bd parallax3d example, stub out parallax 2d example 9 months ago
Elijah Voigt 77998a5197 Remove resize constraints from base game plugin 9 months ago
Elijah Voigt d4cfeb42ff try adding resize constraints to base game plugin 9 months ago
Elijah Voigt 7130672c40 Add UI scaling and window example 9 months ago
Elijah Voigt 0b05e56e4b Logo, misc cleanup for shipping 10 months ago
Elijah Voigt 4a2bbf3242 More correct parallax example! 10 months ago
Elijah Voigt 1525cc75f9 There is a bug with parallax and I dont know where/what it is... 10 months ago
Elijah Voigt 8374d87d45 And with that... it is working flawlessly 10 months ago
Elijah Voigt 654dd32fce Parallax almost wraps correctly! 10 months ago
Elijah Voigt b8a626194b Slight rework of parallax system 10 months ago
Elijah Voigt c1de38988f Parallax example works ish with repeating patterns 10 months ago
Elijah Voigt 8c440317e7 Parallax system + example, need to integrate into flappy bird 10 months ago
Elijah Voigt 86375aef0a cargo fmt 10 months ago
Elijah Voigt 87c502b5e8 Mostly 2d converted, little jank left to fix up but thats just polish 10 months ago
Elijah Voigt 8d891e74d0 Break some components out into 2d/3d variants for import 10 months ago
Elijah Voigt ce4b19dd7d "do nothing" is done. we have rewind alive/dead/rewind states implemented 10 months ago
Elijah Voigt 9c4b4a79b9 Move to avian physics, stub out flappy bird (with rewind) 11 months ago
Elijah Voigt c24dabde16 Made the debug UI look a little less awful 11 months ago
Elijah Voigt 35cc3d1f91 Almost there with basic UI -- just need to fix a text bug 11 months ago
Elijah Voigt a4dc81b4fb Almost there! Just need to figure out how to do word wrapping (again?) 11 months ago
Elijah Voigt 1a0f8f0a3f Partially implemented debug UI -- need to hide it now... 11 months ago
Elijah Voigt cd9daa38c5 The example works! yipee! 11 months ago
Elijah Voigt ca3db16a48 Add common sense info to debug (fps, entity count) 11 months ago
Elijah Voigt 9f307281f4 Ui example with nav open/close 11 months ago
Elijah Voigt c349ce08d0 Starting on ui example 11 months ago
Elijah Voigt a96e86ea9b Add name to base game, clean up for web release 11 months ago
Elijah Voigt 04777a4e33 Starting on the most basic trees implementation
Also:
* Track files with git-lfs (png, xcf)
* Debugger tooltip for UI elements
* Make tooltip render above everything else
11 months ago
Elijah Voigt c14f2484e6 Add loading state handler, very rough 11 months ago
Elijah Voigt bb7794e52a Starting humming bird binary, adding debugging tooltip 11 months ago
Elijah Voigt f12c5358a1 Basic area intersection done(?) 11 months ago
Elijah Voigt 2d5ab5ea31 Adding rapier for collision detection 11 months ago
Elijah Voigt 989e328718 cargo fmt 12 months ago
Elijah Voigt 93814e9841 Synced resource example 12 months ago
Elijah Voigt 3a9fdf1c05 Fleshing out some resuable debugging systems and adding README docs 12 months ago