Elijah Voigt
8d891e74d0
Break some components out into 2d/3d variants for import
5 months ago
Elijah Voigt
ce4b19dd7d
"do nothing" is done. we have rewind alive/dead/rewind states implemented
5 months ago
Elijah Voigt
df069d0337
basic test suite for monologue parsing
5 months ago
Elijah Voigt
dba46a99da
Move trees debug code to separate module
5 months ago
Elijah Voigt
c72ed47caa
include build type in version string
5 months ago
Elijah Voigt
6433f7bb6a
Very basic notification, need to close it when clicked
5 months ago
Elijah Voigt
5e246d21dc
Spawning 10 trees at startup works
5 months ago
Elijah Voigt
4f1c634ed2
Add debug mode toggle & move some debug elements around
5 months ago
Elijah Voigt
2a1d7fe8c2
make trees debug menu look good enough
5 months ago
Elijah Voigt
145008a52d
Make clippy happy
5 months ago
Elijah Voigt
35cc3d1f91
Almost there with basic UI -- just need to fix a text bug
5 months ago
Elijah Voigt
d17f5e70d1
Handle assigning monologues
...
Unfortunatly we don't start the dialog properly any more
We also panic if no trees are avaliable...
5 months ago
Elijah Voigt
e54503b1b0
Fix tooltip ish
5 months ago
Elijah Voigt
dd73f923df
Kinda fixed layout issues
5 months ago
Elijah Voigt
a4dc81b4fb
Almost there! Just need to figure out how to do word wrapping (again?)
5 months ago
Elijah Voigt
e8f9cfbe88
Ok now it hides but preview is not working
5 months ago
Elijah Voigt
ba51ba806d
Partially implemented debug UI -- need to hide it now...
5 months ago
Elijah Voigt
1a0f8f0a3f
Partially implemented debug UI -- need to hide it now...
5 months ago
Elijah Voigt
ca3db16a48
Add common sense info to debug (fps, entity count)
5 months ago
Elijah Voigt
c349ce08d0
Starting on ui example
5 months ago
Elijah Voigt
73c1196a81
Only click and drag trees in debug mode
5 months ago
Elijah Voigt
4854ba5937
Very simple click and dragging
5 months ago
Elijah Voigt
1c7dba07c0
Load all monologues in wasm build (hopefully) by loading each one by one
5 months ago
Elijah Voigt
b1832b6349
Add work-in-progress monologue assets
5 months ago
Elijah Voigt
1d31902312
Organize Monologue into more specific types
...
Monologue contains a vec of MonologueGroups
MonologueGroup contains a vec of MonologueLines
This would make it easier (ish) to add @directives like I've spec'd out
We can add a Vec of Directive enums at each level.
5 months ago
Elijah Voigt
a96e86ea9b
Add name to base game, clean up for web release
5 months ago
Elijah Voigt
7b813b54f9
Add readme for trees game
5 months ago
Elijah Voigt
7d1dcc9de2
Add "script" tooltip for trees not just buttons
5 months ago
Elijah Voigt
ff6609cb2f
Used hash for coordinates like a smart person
5 months ago
Elijah Voigt
9171fee250
Refactor to insert required components OnAdd instead of inline
5 months ago
Elijah Voigt
1e9e16931f
Consolidate imports
5 months ago
Elijah Voigt
4460944455
Only grey out the tree you spoke to, not all matching that monologue
5 months ago
Elijah Voigt
7c3e68dc02
Click button for tree
5 months ago
Elijah Voigt
cb20b0d6a6
Made monologue previewer feel a lot nicer
5 months ago
Elijah Voigt
d4eedab39c
Add build metadata to engine in VERSION file + debug view
5 months ago
Elijah Voigt
beffe54ebc
Fix parsing problem in .mono files
5 months ago
Elijah Voigt
e385a354ff
Starting on dialog spawning debug thing. Still feels janky and doesnt do the thing its supposed to... yet
5 months ago
Elijah Voigt
c37ee6da5e
Right click to delete tree
5 months ago
Elijah Voigt
4b2c40ea85
Scale factor for smaller windows, move dialog box to top of screen
5 months ago
Elijah Voigt
46f35ec3ab
trees get dull when they lose their dialog
5 months ago
Elijah Voigt
a666beb511
Add tree dialog path for debugging
5 months ago
Elijah Voigt
e637faad5b
Refactor tooltip into hashmap
5 months ago
Elijah Voigt
0d0b814b56
hey the dialog system kinda works!
...
* .mono dialog files
* clicking trees loads the dialog in to the dialog box
* dialog box only visible when dialog is active/idle (not none i.e.,
hidden)
Next up: Debug info about tree's dialogs and the active dialog
5 months ago
Elijah Voigt
e7557c67f2
revert small windows cross compilation changes
5 months ago
Elijah Voigt
f7dfb346ae
Remove background color from dialog options
5 months ago
Elijah Voigt
6c12943cd4
Very basic dialog works now
...
Still has kinks but it's a start
5 months ago
Elijah Voigt
f4ad2cd955
Add dialog scrolling, docstrings on systems
5 months ago
Elijah Voigt
04777a4e33
Starting on the most basic trees implementation
...
Also:
* Track files with git-lfs (png, xcf)
* Debugger tooltip for UI elements
* Make tooltip render above everything else
5 months ago