19 Commits (96d0358f321f7b28dd253d54ae872127291a3b12)

Author SHA1 Message Date
Elijah Voigt ce4b19dd7d "do nothing" is done. we have rewind alive/dead/rewind states implemented 3 months ago
Elijah Voigt 9c4b4a79b9 Move to avian physics, stub out flappy bird (with rewind) 3 months ago
Elijah Voigt c24dabde16 Made the debug UI look a little less awful 3 months ago
Elijah Voigt 35cc3d1f91 Almost there with basic UI -- just need to fix a text bug 3 months ago
Elijah Voigt a4dc81b4fb Almost there! Just need to figure out how to do word wrapping (again?) 3 months ago
Elijah Voigt 1a0f8f0a3f Partially implemented debug UI -- need to hide it now... 3 months ago
Elijah Voigt cd9daa38c5 The example works! yipee! 3 months ago
Elijah Voigt ca3db16a48 Add common sense info to debug (fps, entity count) 3 months ago
Elijah Voigt 9f307281f4 Ui example with nav open/close 3 months ago
Elijah Voigt c349ce08d0 Starting on ui example 3 months ago
Elijah Voigt a96e86ea9b Add name to base game, clean up for web release 4 months ago
Elijah Voigt 04777a4e33 Starting on the most basic trees implementation
Also:
* Track files with git-lfs (png, xcf)
* Debugger tooltip for UI elements
* Make tooltip render above everything else
4 months ago
Elijah Voigt c14f2484e6 Add loading state handler, very rough 4 months ago
Elijah Voigt bb7794e52a Starting humming bird binary, adding debugging tooltip 4 months ago
Elijah Voigt f12c5358a1 Basic area intersection done(?) 4 months ago
Elijah Voigt 2d5ab5ea31 Adding rapier for collision detection 4 months ago
Elijah Voigt 989e328718 cargo fmt 4 months ago
Elijah Voigt 93814e9841 Synced resource example 4 months ago
Elijah Voigt 3a9fdf1c05 Fleshing out some resuable debugging systems and adding README docs 4 months ago