Elijah Voigt
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0df33ee4a6
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yeah that works
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3 months ago |
Elijah Voigt
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6433f7bb6a
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Very basic notification, need to close it when clicked
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3 months ago |
Elijah Voigt
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4f1c634ed2
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Add debug mode toggle & move some debug elements around
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3 months ago |
Elijah Voigt
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145008a52d
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Make clippy happy
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3 months ago |
Elijah Voigt
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c24dabde16
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Made the debug UI look a little less awful
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3 months ago |
Elijah Voigt
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a4dc81b4fb
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Almost there! Just need to figure out how to do word wrapping (again?)
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3 months ago |
Elijah Voigt
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cd9daa38c5
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The example works! yipee!
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3 months ago |
Elijah Voigt
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ca3db16a48
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Add common sense info to debug (fps, entity count)
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3 months ago |
Elijah Voigt
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a96e86ea9b
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Add name to base game, clean up for web release
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4 months ago |
Elijah Voigt
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1e9e16931f
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Consolidate imports
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4 months ago |
Elijah Voigt
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7c3e68dc02
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Click button for tree
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4 months ago |
Elijah Voigt
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9af8cd13d2
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Add wireframe and light gizmos
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4 months ago |
Elijah Voigt
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d4eedab39c
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Add build metadata to engine in VERSION file + debug view
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4 months ago |
Elijah Voigt
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c7a137c58d
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web output for trees
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4 months ago |
Elijah Voigt
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46f35ec3ab
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trees get dull when they lose their dialog
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4 months ago |
Elijah Voigt
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a666beb511
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Add tree dialog path for debugging
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4 months ago |
Elijah Voigt
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e637faad5b
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Refactor tooltip into hashmap
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4 months ago |
Elijah Voigt
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04777a4e33
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Starting on the most basic trees implementation
Also:
* Track files with git-lfs (png, xcf)
* Debugger tooltip for UI elements
* Make tooltip render above everything else
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4 months ago |
Elijah Voigt
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bb7794e52a
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Starting humming bird binary, adding debugging tooltip
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4 months ago |
Elijah Voigt
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2d5ab5ea31
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Adding rapier for collision detection
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4 months ago |
Elijah Voigt
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989e328718
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cargo fmt
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4 months ago |
Elijah Voigt
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93814e9841
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Synced resource example
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4 months ago |
Elijah Voigt
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c08abc5b67
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Adding debug enable/disable indicator light
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4 months ago |
Elijah Voigt
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3a9fdf1c05
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Fleshing out some resuable debugging systems and adding README docs
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4 months ago |