diff --git a/src/bin/trees/main.rs b/src/bin/trees/main.rs index 9c085f2..94da263 100644 --- a/src/bin/trees/main.rs +++ b/src/bin/trees/main.rs @@ -4,6 +4,8 @@ mod mono; +use bevy::platform::hash::RandomState; +use std::hash::BuildHasher; use games::*; use mono::*; @@ -557,6 +559,8 @@ fn spawn_debug_buttons( .observe(toggle_debug_button_color_over) .observe(toggle_debug_button_color_out); }); + // Spawn a tree too to make the game feel like it's doing something + commands.spawn((Tree, TreeMonologue(handle.clone()))); } }); } @@ -624,7 +628,6 @@ fn spawn_monologue_tree( /// TODO: This can be an `on_add` hook intead, just a little more clunky fn populate_tree( trigger: Trigger, - time: Res