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17 lines
580 B
Rust

pub(crate) use std::fmt::Debug;
/// Bevy imports
pub(crate) use bevy::{ecs::system::EntityCommand, prelude::*};
/// Intra-project imports
pub(crate) use crate::ecs::schedule::common_conditions::*;
pub(crate) use crate::game::GameChoice;
pub(crate) use crate::manage_visibility;
pub(crate) use crate::menu::MenuState;
pub(crate) use crate::ui::button::UiButton;
pub(crate) use crate::ui::button_state_action;
pub(crate) use crate::ui::container::UiContainer;
pub(crate) use crate::ui::style::UiStyle;
pub(crate) use crate::ui::title::UiTitle;
pub(crate) use crate::ui::SetState;