You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
427 lines
14 KiB
Rust
427 lines
14 KiB
Rust
use crate::prelude::*;
|
|
|
|
/// Menu Plugin; empty struct for Plugin impl
|
|
pub(crate) struct SavePlugin;
|
|
|
|
impl Plugin for SavePlugin {
|
|
fn build(&self, app: &mut App) {
|
|
app
|
|
.register_type::<parse::EntityUuid>()
|
|
.register_type::<parse::SaveCameraRenderTarget>()
|
|
.register_type::<GltfScene>()
|
|
.init_asset::<SaveEntity>()
|
|
.init_asset_loader::<SaveEntityLoader>()
|
|
.init_asset_loader::<SaveSceneLoader>()
|
|
.add_systems(Startup, test_load_entity)
|
|
.add_systems(
|
|
Update,
|
|
spawn_loaded_entities.run_if(on_event::<AssetEvent<SaveEntity>>()),
|
|
);
|
|
}
|
|
}
|
|
|
|
#[derive(Asset, TypePath, Default)]
|
|
pub(crate) struct SaveEntity {
|
|
components: Vec<Box<dyn Reflect>>,
|
|
}
|
|
|
|
// TODO: SCALABILITY: SaveEntity should maybe be a HashSet or Vec of Box<into Bundle>
|
|
// Then we tell the parse "For each line, run through each of these concrete parsers"
|
|
// If it matches, add it to the set of Box<Bundle>
|
|
// Ironically we basically want DynamicEntity: https://docs.rs/bevy/latest/bevy/scene/struct.DynamicEntity.html
|
|
|
|
impl SaveEntity {
|
|
fn parse(
|
|
text: &str,
|
|
load_context: &mut LoadContext,
|
|
) -> Result<SaveEntity, parse::SaveEntityParseError> {
|
|
let lines = text.split('\n');
|
|
let mut entity = SaveEntity { ..default() };
|
|
lines.into_iter().for_each(|line| {
|
|
|
|
if let Ok(name) = parse::parse_save_name(line) {
|
|
entity.components.push(name.clone_value());
|
|
} else if let Ok(transform) = parse::parse_save_transform(line) {
|
|
entity.components.push(transform.clone_value());
|
|
} else if let Ok(uuid) = parse::parse_save_uuid(line) {
|
|
entity.components.push(uuid.clone_value());
|
|
} else if let Ok((gltf_file, scene_name)) = parse::parse_save_model(line) {
|
|
let gltf_scene = GltfScene { gltf: load_context.load(gltf_file), name: scene_name };
|
|
entity.components.push(gltf_scene.clone_value());
|
|
} else if let Ok(target) = parse::parse_save_camera(line) {
|
|
entity.components.push(target.clone_value());
|
|
} else {
|
|
error!("Failed to parse line component `{:?}`", line);
|
|
}
|
|
});
|
|
Ok(entity)
|
|
}
|
|
}
|
|
|
|
#[derive(Component, Clone, Debug, Reflect, PartialEq)]
|
|
#[reflect(Component)]
|
|
struct GltfScene {
|
|
gltf: Handle<Gltf>,
|
|
name: String,
|
|
}
|
|
|
|
|
|
mod parse {
|
|
use super::*;
|
|
|
|
#[derive(Error, Debug)]
|
|
pub(crate) enum SaveEntityParseError {
|
|
#[error("Failed to parse Uuid: {0}")]
|
|
Uuid(#[from] uuid::Error),
|
|
#[error("Failed to parse name")]
|
|
Name,
|
|
#[error("Failed to parse Transform")]
|
|
Transform,
|
|
#[error("Failed to parse Entity")]
|
|
Nom(nom::Err<nom::error::Error<Box<str>>>),
|
|
#[error("Failed to parse camera")]
|
|
Camera,
|
|
}
|
|
|
|
// Convert Nom error to parse error
|
|
// https://stackoverflow.com/a/77974858/3096574
|
|
impl From<nom::Err<nom::error::Error<&str>>> for SaveEntityParseError {
|
|
fn from(err: nom::Err<nom::error::Error<&str>>) -> Self {
|
|
SaveEntityParseError::Nom(err.map_input(|input| input.into()))
|
|
}
|
|
}
|
|
|
|
fn parse_word<'a>(w: &'a str) -> impl Fn(&'a str) -> IResult<&'a str, &'a str> {
|
|
move |i: &'a str| {
|
|
tag(w)(i)
|
|
}
|
|
}
|
|
|
|
fn parse_xyz(i: &str) -> IResult<&str, (f32, f32, f32)> {
|
|
tuple((float, space1, float, space1, float))(i)
|
|
.map(|(s, (x, _, y, _, z))| (s, (x, y, z)))
|
|
}
|
|
|
|
fn parse_wxyz(i: &str) -> IResult<&str, (f32, f32, f32, f32)> {
|
|
tuple((
|
|
float,
|
|
space1,
|
|
float,
|
|
space1,
|
|
float,
|
|
space1,
|
|
float,
|
|
))(i)
|
|
.map(|(s, (w, _, x, _, y, _, z))| (s, (w, x, y, z)))
|
|
}
|
|
|
|
fn parse_string(i: &str) -> IResult<&str, &str> {
|
|
let (rem, (_, out, _)) = tuple((tag("\""), take_until1("\""), tag("\"")))(i)?;
|
|
Ok((rem, out))
|
|
}
|
|
|
|
///
|
|
///
|
|
pub(crate) fn parse_save_transform(line: &str) -> Result<Transform, SaveEntityParseError> {
|
|
let (rem, _) = tag("transform")(line)?;
|
|
|
|
let mut transform = Transform::default();
|
|
|
|
let mut curr = rem.trim_start();
|
|
for _ in 0..3 {
|
|
if let Ok((rem, (_, _, (x, y, z)))) = tuple((parse_word("translation"), space1, parse_xyz))(curr.trim_start()) {
|
|
transform.translation = Vec3::new(x, y, z);
|
|
curr = rem.trim_start();
|
|
} else if let Ok((rem, (_, _, (x, y, z, w)))) = tuple((parse_word("rotation"), space1, parse_wxyz))(curr.trim_start()) {
|
|
transform.rotation = Quat::from_xyzw(x, y, z, w);
|
|
curr = rem.trim_start();
|
|
} else if let Ok((rem, (_, _, (x, y, z)))) = tuple((parse_word("scale"), space1, parse_xyz))(curr.trim_start()) {
|
|
transform.scale = Vec3::new(x, y, z);
|
|
curr = rem.trim_start();
|
|
} else {
|
|
return Err(SaveEntityParseError::Transform);
|
|
}
|
|
}
|
|
|
|
// Assert there are no trailing characters on the line
|
|
debug_assert_eq!(curr, "");
|
|
|
|
Ok(transform)
|
|
}
|
|
|
|
#[test]
|
|
fn test_parse_transform() {
|
|
let line = "transform translation 1.0 2.0 3.0 rotation 0.1 0.2 0.3 1.0 scale 1.1 1.2 1.3";
|
|
let parsed = parse_save_transform(line).unwrap();
|
|
let expected = Transform {
|
|
translation: Vec3::new(1.0, 2.0, 3.0),
|
|
rotation: Quat::from_xyzw(0.1, 0.2, 0.3, 1.0),
|
|
scale: Vec3::new(1.1, 1.2, 1.3),
|
|
};
|
|
|
|
assert_eq!(parsed, expected);
|
|
}
|
|
|
|
///
|
|
///
|
|
pub(crate) fn parse_save_name(line: &str) -> Result<Name, SaveEntityParseError> {
|
|
let (remainder, _) = tag("name")(line)?;
|
|
let n = remainder.trim().to_string();
|
|
if n.is_empty() {
|
|
Err(SaveEntityParseError::Name)
|
|
} else {
|
|
let name = Name::new(n);
|
|
Ok(name)
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn test_parse_name() {
|
|
{
|
|
let line = "name Van";
|
|
let parsed = parse_save_name(line).unwrap();
|
|
let expected = Name::new("Van");
|
|
|
|
assert_eq!(parsed, expected);
|
|
}
|
|
{
|
|
let line = "name Big Mike";
|
|
let parsed = parse_save_name(line).unwrap();
|
|
let expected = Name::new("Big Mike");
|
|
|
|
assert_eq!(parsed, expected);
|
|
}
|
|
}
|
|
|
|
|
|
#[derive(Component, Clone, Debug, Reflect, PartialEq)]
|
|
#[reflect(Component)]
|
|
pub(crate) struct EntityUuid {
|
|
id: String
|
|
}
|
|
|
|
///
|
|
///
|
|
pub(crate) fn parse_save_uuid(line: &str) -> Result<EntityUuid, SaveEntityParseError> {
|
|
let (remainder, _) = tag("uuid")(line)?;
|
|
let id = remainder.trim().into();
|
|
Ok(EntityUuid { id })
|
|
}
|
|
|
|
#[test]
|
|
fn test_parse_uuid() {
|
|
let line = "uuid 1c16ab9a-5f79-4340-8469-4086f69c64f2";
|
|
let parsed = parse_save_uuid(line).unwrap();
|
|
let expected = EntityUuid { id: "1c16ab9a-5f79-4340-8469-4086f69c64f2".into() };
|
|
|
|
assert_eq!(parsed, expected);
|
|
}
|
|
|
|
///
|
|
///
|
|
pub(crate) fn parse_save_model(line: &str) -> Result<(String, String), SaveEntityParseError> {
|
|
let (rem, (_, _, gltf_path, _, scene_name)) = tuple((
|
|
tag("model"),
|
|
space1,
|
|
parse_string,
|
|
space1,
|
|
parse_string,
|
|
))(line)?;
|
|
|
|
debug_assert!(rem == "");
|
|
|
|
Ok((gltf_path.into(), scene_name.into()))
|
|
}
|
|
|
|
#[test]
|
|
fn test_parse_model() {
|
|
let line = "model \"models/foo.glb\" \"My Scene\"";
|
|
let parsed = parse_save_model(line).unwrap();
|
|
let expected = (String::from("models/foo.glb"), String::from("My Scene"));
|
|
|
|
assert_eq!(parsed, expected);
|
|
}
|
|
|
|
#[derive(Component, Debug, Default, PartialEq, Reflect, Clone)]
|
|
#[reflect_value(Component, Default)]
|
|
pub(crate) enum SaveCameraRenderTarget {
|
|
#[default]
|
|
Default,
|
|
Window(Uuid),
|
|
}
|
|
|
|
pub(crate) fn parse_save_camera(line: &str) -> Result<SaveCameraRenderTarget, SaveEntityParseError> {
|
|
if let Ok((rem, _camera)) = tag::<&str, &str, ()>("camera")(line) {
|
|
if let Ok((rem, (_, _target))) = tuple((space1::<&str, ()>, tag("target")))(rem) {
|
|
if let Ok((rem, (_, _window))) = tuple((space1::<&str, ()>, tag("window")))(rem) {
|
|
// Camera + target + window + UUID
|
|
if let Ok((rem, (_, uuid))) = tuple((space1::<&str, ()>, take(36usize)))(rem) {
|
|
debug_assert!(rem == "");
|
|
|
|
let parsed_uuid = Uuid::parse_str(uuid)?;
|
|
Ok(SaveCameraRenderTarget::Window(parsed_uuid))
|
|
// Camera + target + widow
|
|
} else {
|
|
debug_assert!(rem == "");
|
|
|
|
Ok(SaveCameraRenderTarget::Default)
|
|
}
|
|
// camera + target
|
|
} else {
|
|
debug_assert!(rem == "");
|
|
|
|
Err(SaveEntityParseError::Camera)
|
|
}
|
|
// Just camera
|
|
} else {
|
|
debug_assert!(rem == "");
|
|
|
|
Ok(SaveCameraRenderTarget::Default)
|
|
}
|
|
// Nothing parsed well
|
|
} else {
|
|
Err(SaveEntityParseError::Camera)
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn test_parse_camera() {
|
|
{
|
|
let line = "camera";
|
|
let parsed = parse_save_camera(line).unwrap();
|
|
let expected = SaveCameraRenderTarget::Default;
|
|
assert_eq!(parsed, expected);
|
|
}
|
|
{
|
|
let line = "camera target window";
|
|
let parsed = parse_save_camera(line).unwrap();
|
|
let expected = SaveCameraRenderTarget::Default;
|
|
assert_eq!(parsed, expected);
|
|
}
|
|
{
|
|
let line = "camera target";
|
|
let parsed = parse_save_camera(line);
|
|
assert!(parsed.is_err());
|
|
}
|
|
{
|
|
let line = "camera target window 9a1367e0-71e5-4c79-b4ad-02aa44b68af0";
|
|
let target_uuid = Uuid::parse_str("9a1367e0-71e5-4c79-b4ad-02aa44b68af0").unwrap();
|
|
let parsed = parse_save_camera(line).unwrap();
|
|
let expected = SaveCameraRenderTarget::Window(target_uuid);
|
|
assert_eq!(parsed, expected);
|
|
}
|
|
{
|
|
let line = "notcamera";
|
|
let parsed = parse_save_camera(line);
|
|
assert!(parsed.is_err());
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Default)]
|
|
struct SaveEntityLoader;
|
|
|
|
#[derive(Error, Debug)]
|
|
enum SaveEntityLoaderError {
|
|
#[error("Could not load asset: {0}")]
|
|
Io(#[from] std::io::Error),
|
|
#[error("Could not parse entity: {0}")]
|
|
Parse(#[from] parse::SaveEntityParseError),
|
|
}
|
|
|
|
impl AssetLoader for SaveEntityLoader {
|
|
type Asset = SaveEntity;
|
|
type Settings = ();
|
|
type Error = SaveEntityLoaderError;
|
|
|
|
async fn load<'a>(
|
|
&'a self,
|
|
reader: &'a mut Reader<'_>,
|
|
_settings: &'a (),
|
|
load_context: &'a mut LoadContext<'_>,
|
|
) -> Result<Self::Asset, Self::Error> {
|
|
let mut bytes = Vec::new();
|
|
reader.read_to_end(&mut bytes).await?;
|
|
|
|
let s = std::str::from_utf8(bytes.as_slice()).unwrap();
|
|
let save_entity = SaveEntity::parse(s, load_context)?;
|
|
Ok(save_entity)
|
|
}
|
|
|
|
fn extensions(&self) -> &[&str] {
|
|
&["entity"]
|
|
}
|
|
}
|
|
|
|
#[derive(Default)]
|
|
struct SaveSceneLoader;
|
|
|
|
impl AssetLoader for SaveSceneLoader {
|
|
type Asset = DynamicScene;
|
|
type Settings = ();
|
|
type Error = SaveEntityLoaderError;
|
|
|
|
async fn load<'a>(
|
|
&'a self,
|
|
reader: &'a mut Reader<'_>,
|
|
_settings: &'a (),
|
|
load_context: &'a mut LoadContext<'_>,
|
|
) -> Result<Self::Asset, Self::Error> {
|
|
let mut bytes = Vec::new();
|
|
reader.read_to_end(&mut bytes).await?;
|
|
|
|
let s = std::str::from_utf8(bytes.as_slice()).unwrap();
|
|
|
|
let asset_path = load_context.path().to_path_buf();
|
|
let parent_dir = asset_path.parent().unwrap();
|
|
let _sub_assets: Vec<Handle<SaveEntity>> = s.lines().map(|line| {
|
|
parent_dir.join(line)
|
|
}).map(|path| {
|
|
load_context.load(path)
|
|
}).collect();
|
|
|
|
Ok(DynamicScene::default())
|
|
}
|
|
|
|
fn extensions(&self) -> &[&str] {
|
|
&["scene"]
|
|
}
|
|
}
|
|
|
|
|
|
fn test_load_entity(loader: Res<AssetServer>, mut commands: Commands) {
|
|
let _: Handle<DynamicScene> = loader.load("editor/_.scene");
|
|
let handle: Handle<SaveEntity> = loader.load("levels/00/entities/van.entity");
|
|
commands.spawn((
|
|
SpatialBundle { ..default() },
|
|
handle,
|
|
));
|
|
}
|
|
|
|
fn spawn_loaded_entities(
|
|
query: Query<(Entity, &Handle<SaveEntity>)>,
|
|
mut events: EventReader<AssetEvent<SaveEntity>>,
|
|
save_entities: Res<Assets<SaveEntity>>,
|
|
mut commands: Commands,
|
|
) {
|
|
events.read().for_each(|event| {
|
|
if let AssetEvent::LoadedWithDependencies { id } = event {
|
|
query
|
|
.iter()
|
|
.filter(|(_, handle)| handle.id() == *id)
|
|
.for_each(|(entity, _handle)| {
|
|
let saved = save_entities.get(*id).unwrap();
|
|
|
|
// Get entity with SaveEntity handle
|
|
let mut e = commands.entity(entity);
|
|
// Clear the entity
|
|
e.despawn_descendants();
|
|
// Populate with reflected components
|
|
saved.components.iter().for_each(|dc| {
|
|
e.insert_reflect(dc.clone_value());
|
|
});
|
|
});
|
|
}
|
|
})
|
|
}
|