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19 lines
764 B
Rust

pub(crate) use bevy::app::AppExit;
pub(crate) use bevy::asset::AsyncReadExt;
pub(crate) use bevy::asset::{io::Reader, AssetLoader, LoadContext};
pub(crate) use bevy::input::common_conditions::input_just_pressed;
pub(crate) use bevy::prelude::*;
pub(crate) use bevy::render::camera::RenderTarget;
pub(crate) use bevy::utils::Uuid;
pub(crate) use bevy::utils::{thiserror::Error, BoxedFuture};
pub(crate) use bevy::window::PrimaryWindow;
pub(crate) use bevy::window::WindowCloseRequested;
pub(crate) use bevy::window::WindowRef;
pub(crate) use nom::bytes::complete::tag;
pub(crate) use nom::bytes::complete::take;
pub(crate) use nom::number::complete::float;
pub(crate) use nom::sequence::tuple;
pub(crate) use crate::camera::*;
pub(crate) use crate::conditions::*;